
by doncont · 2h ago
Pay
Not set
Engine
Godot
Commitment
5–15 hrs/wk
Location
Remote
Seats
I'm developing a 2D action-platformer set in a dark fantasy world, inspired by games like Hollow Knight, Dead Cells, and dark fantasy in general. The game is being developed in Godot.
The project is in its early stages of development, but the basic foundation is already in place: player controls, dashing, checkpoints, a save/progression system, and several other core mechanics have been implemented. Most of the game is still in development, so there's plenty of room to influence its visual style and overall look.
2D Pixel Artist & Animator — to create characters, enemies, and their animations.
Pixel Art Environment Artist — to create game locations, tilesets, backgrounds, and various environmental assets.
I'm looking for people who are interested in the process of indie game development itself and would like to take part in creating a project from its early stages.