
by Ashton · 1h ago
Pay
Revenue share
Engine
Not set
Commitment
10–40 hrs/wk
Location
Remote
Seats
I have acceptable experience in hog hunting in real life, however do not know the coding side of making a playable game. I am in search of somebody that will help me get this up and going for 85% of all revenue please take into account that Hunter call of the wild and the way of the Hunter are both multimillion dollar businesses so the possibility of this game hitting the market on the run is very high. Those two hunting simulator games are the only two hunting simulator games on console at the moment that are semi realistic and they have a very loyal gaming community which is why they are so successful.
HOG COUNTRY
Realistic Hog Hunting Simulator
Confidential Concept Overview — Working Title
Target Platforms: PC (Steam), PlayStation 5, Xbox Series X|S
Genre: Hunting Simulation / Open-Environment Adventure / Cooperative Multiplayer
Business Model: Premium game purchase, with potential future downloadable content.
Executive Summary
Hog Country is a realistic wild hog hunting simulator that recreates the experience of hunting with trained dogs across privately owned ranches, agricultural properties, and Texas river bottoms.
Unlike traditional hunting games that focus primarily on firearms, Hog Country centers on managing, training, breeding, and tracking working hog dogs.
Players develop their own hunting operation, acquire specialized equipment, gain access to new properties, and build a reputation as skilled hog hunters.
The game combines realistic animal behavior, advanced canine AI, GPS tracking, environmental challenges, and cooperative multiplayer.
Core Features
Realistic Hunting Properties
Players travel between different hunting locations, including:
Texas cornfields and harvested farmland
Thick brush and river bottoms
Cattle ranches and wooded pastures
Creek bottoms and swampy terrain
Large private ranches with varying hog populations
Each property offers different terrain, weather conditions, and hunting challenges.
Advanced Working Dog System
Players acquire, train, breed, and manage individual hunting dogs.
Dogs have distinct traits, including tracking ability, scent detection, stamina, speed, intelligence, endurance, and temperament.
Strike dogs search for and locate hogs, while catch dogs perform specialized roles during hunts.
Players monitor their dogs using realistic GPS tracking equipment.
Dogs can become fatigued or injured, requiring rest and veterinary care. Responsible dog handling and recovery are part of the simulation.
Vehicles and Equipment
Players can purchase and customize pickup trucks, dog boxes, trailers, GPS tracking systems, protective dog equipment, and other hunting supplies.
Single-Player and Multiplayer
Players can hunt alone with AI-controlled dogs or participate in cooperative multiplayer hunts with friends.
Multiplayer allows participants to coordinate dog handling, navigation, tracking, and recovery.
Player Progression
Players begin with basic equipment, a limited number of dogs, and access to smaller hunting properties.
Successful hunts unlock additional properties, better equipment, more advanced dogs, and new opportunities.
Long-term progression focuses on building a respected hog hunting operation.
Long-Term Vision
Establish Hog Country as a specialized hunting simulation franchise, with future expansion opportunities involving additional states, properties, equipment, breeds, and gameplay systems.